Information
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infoABOUT THIS MODULE
Got that particle effect just the way you want it?
Don't like where you put it?
Want to still change how it looks?
While the effect is still running?
A new age has arrived, now you can take control of those old particle effects.
To make a particle effect you have to register the effect with a particle, an effect type and an name to identify the effect.
Then you must set its start location and any other options that you dont want to be default.
Once that's done you can start the effect and still be able to change its options.
After you have everything the way you want you can save all particle effects that are running to an external file that is read at server start so that your particle effects can survive a crash. ^.^ -
file_downloadDOWNLOADS
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announcementDEVELOPMENT STATUS
The Particles Module is currently in BETA. Some features do not exist yet, some are not complete while others may not work at all. Use with caution.
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whatshotSTATISTICS
Some stats will go here soon. Check back later!
Documentation
No documentation is available at this time. For the complete set of docs, please check out the docs page on skUnity here.